Reflect Command

The reflect command mirrors the body about a plane normal to the vector supplied. The reflect command will destroy the existing body and replace it with the new reflected body, unless the copy option is used.

To Reflect an Entity

  1. On the Command Panel, click on Geometry.
  2. Click Volume, Surface, Curve, Vertex or Group.
  3. Click on the Transform action button.
  4. Select Reflect from the drop-down menu.
  5. Enter in the appropriate settings.
  6. Click Apply.

{Body|Volume|Surface|Curve|Vertex|Group}  <range> [Copy] Reflect <x-comp> <y-comp> <z-comp>

{Body|Volume|Surface|Curve|Vertex|Group}  <range> [Copy] Reflect {X|Y|Z}