Creating Bricks

The brick is a rectangular parallelepiped. A cubical brick is created by specifying only the width or x dimension.

To create a Brick

  1. On the Command Panel, click on Geometry and then Volume.
  2. Click on the Create action button.
  3. Select Brick from the drop-down menu.
  4. Enter in the desired values for the Brick Dimensions.
  5. Click Apply.

A brick can be specified to occupy the bounding box of one or more entities, specified on the command line.

To create a Bounding Box

  1. On the Command Panel, click on Geometry and then Volume.
  2. Click on the Create action button.
  3. Select Bounding Box from the drop-down menu.
  4. Select the volume to be bounded.
  5. Enter the appropriate settings.
  6. Click Apply.

If the Tight option is specified with Bounding Box, the result is the smallest brick that can contain the entities specified, which is the default behavior of the Bounding Box option.

If the Extended option is specified with Bounding Box, the result is a brick that is extended from a "tight" brick by the input percentage or absolute value.

If a bounding box specification is used in conjunction with any of the other parameters (X, Y or Z), the parameters specified override the bounding box results for that or those dimensions.

Command

[Create] Brick {Width|X} <width> [{Depth|Y} <depth>] [{Height|Z} <height>] [Bounding Box {entity_type} <id_range>] [Tight] [[Extended] {Percentage| Absolute} <val>]]