The intersect operation generates a new body composed of the space that is shared by the two bodies being intersected. Both of the original bodies will be deleted and the new body will be given the next highest body ID available.

To intersect an entity

  1. On the Command Panel, click on Geometry and then Volume.
  2. Click on the Boolean action button.
  3. Select Intersect from the drop-down menu.
  4. Enter in the values for Body ID(s). This can also be done using the Pick Widget function.
  5. Click Apply.

Intersect {Volume|[Body]} <range> [With {Volume|[Body]} <range>] [Keep] [Preview]

The keep option results in the original bodies used in the intersect being kept.

If the Preview option is included in the command, the input bodies will not be modified. The computed intersection volume will be drawn as a red, shaded solid. For best results change the graphics mode to transparent or hidden line so the intersection is visible. Otherwise the intersection volume will be hidden by the volumes being intersected.