Drop Down Menus
The Trelis Drop-Down Menus, located at the top of the Trelis Application Window provide access to capabilities such as file management, checkpoints, display manipulation, journaling, system setup, component management, window management, and help.
Trelis (Mac Only)
This menu contains the Preferences dialog box, also called the Options dialog box on other platforms. It also contains the About Trelis menu and the Quit Trelis option. It is only available on Mac computers.
This menu provides common file operations, including importing and exporting of geometry and meshimport and export. A list of recently saved or imported files is also provided, allowing a quick way to import current or recent work. Non-Mac users can also exit and reset the program from this menu (These options are found under the Trelis tab for Mac Users).
This menu only provides a way to enable the Undo feature of the system. If Undo is enabled, one level of Undo is available to the user.
The View Menu lists all available toolbars and windows in the current Trelis session. Selecting a toolbar or window will make it visible. Deselecting a toolbar or window will hide it. You can also hide an undocked window or toolbar by clicking on the small "x" in the upper right corner. For more information on docking and undocking toolbars, see Trelis Application Window.
The Display Menu controls display options for the graphics window. These options are explained below:
- View Point - Controls the camera view point. Choices are front, back, top, bottom, right, left and isometric views.
- Render Mode - Controls visibility modes, including: wireframe, true hidden, hidden line, transparent, and shaded.
- Geometry - Controls geometry visibility
- Mesh - Controls mesh visibility
- Graphics Composite - Controls the visibility of composited entities in the graphics window.
- Refresh - Updates the graphics display
- Background - Changes the background color
- Zoom In - Enlarges the model in graphics window
- Zoom Out -Shrinks the model in graphics window
- Zoom To Fit - Enlarges or shrinks model in the graphics window so it fills the whole screen
- Toggle Perspective - When this option is selected, the entities in the graphics display window are drawn in perspective mode.
- Toggle Scale - Turns on or off a graphical scale that can be drawn in the graphics window to obtain a bearing on model or part sizes.
- Toggle Clipping Plane - Turns on or off the graphics clipping plane
- Toggle Clipping Plane Manipulation - Turns on or off manipulation of the graphics clipping plane
- Show Curve Valence - Turns on or off the curve valence highlighting
The Tools Menu contains access to GUI-specific tools and options. These options are explained below.
- Journal Editor - Opens journal file editor. The Journal Editor is used to write, edit, play, and save journal files. It can also be used to create and edit Python scripts. A built-in translator will convert between the two files types.
- Play Journal File - Plays a specified journal file. You can browse through files and folders on your computer to select the journal file to play.
- Options - Opens the Option dialog box. This dialog box controls all of the preferences for the GUI including display colors and widths, mouse settings, journal file options, mesh and geometry defaults, and general layout preferences. MAC users can find this menu under the Trelis tab.
- Components - Opens the Components dialog box. This window is used to load and unload external and internal components.
- Tip of the Day - Open the tip of the day box.
- Trelis Tutorials - Opens a menu of step-by-step tutorials for Trelis.
- Trelis Manual - Menu to bring up on-line searchable documentation (this document).
- About - Menu to show the current version number and trademark information. Mac users can find the version number under the About Trelis menu in the Trelis drop-down.